AI
This commit is contained in:
parent
1be9732279
commit
01aa843d0b
18 changed files with 4122 additions and 2393 deletions
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@ -1,307 +1,575 @@
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# --- Script Setup ---
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Start-Transcript -Path '/var/log/dtch/matchparser.log' -Append
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Write-Output 'Running from'
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(Get-Location).path
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Write-Output "Starting matchparser script at $(Get-Date)"
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Write-Output "Running from: $(Get-Location)"
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if ($PSScriptRoot.length -eq 0) {
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$scriptroot = Get-Location
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}
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else {
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$scriptroot = $PSScriptRoot
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# Determine script root directory reliably
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if ($PSScriptRoot) {
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$scriptRoot = $PSScriptRoot
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} else {
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$scriptRoot = Split-Path -Parent -Path $MyInvocation.MyCommand.Definition
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Write-Warning "PSScriptRoot not defined, using calculated path: $scriptRoot"
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}
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Write-Output "Script root identified as: $scriptRoot"
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. $scriptroot\..\includes\ps1\lockfile.ps1
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new-lock -by "matchparser"
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##SETTINGS
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$monthsback = -3 # how many months back to look for matches
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##END OF SETTINGS
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function Get-Change {
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param (
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[double]$OldWinRatio,
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[double]$NewWinRatio
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)
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$change = ($OldWinRatio -eq 0) ? (($NewWinRatio -eq 0) ? 0 : $NewWinRatio) : ($NewWinRatio - $OldWinRatio)
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return [math]::Round($change, 2)
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}
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function Get-winratio {
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param (
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[int]$player_wins,
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[int]$player_matches
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)
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if ($player_wins -eq 0 -or $player_matches -eq 0) {
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$winratio = 0
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}
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else {
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$winratio = ($player_wins / $player_matches) * 100
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}
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return $winratio
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}
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function get-killstats {
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param (
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$player_name,
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$telemetry,
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$matchType,
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$gameMode
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)
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$LOGPLAYERKILLV2 = $telemetry | where-object { $_._T -eq 'LOGPLAYERKILLV2' }
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$kills = $LOGPLAYERKILLV2 | where-object { $_.killer.name -eq $player_name }
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$deaths = $LOGPLAYERKILLV2 | where-object { $_.victim.name -eq $player_name -and $_.finisher.name.count -ge 1 }
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$HumanDmg = $([math]::Round(($telemetry | Where-Object { $_._T -eq 'LOGPLAYERTAKEDAMAGE' -and $_.attacker.name -eq $player_name -and $_.victim.accountId -notlike "ai.*" -and $_.victim.teamId -ne $_.attacker.teamId } | Measure-Object -Property damage -Sum).Sum))
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return @{
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playername = $player_name
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humankills = ($kills | where-object { $_.victim.accountId -notlike 'ai.*' }).count
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kills = $kills.count
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deaths = ($deaths).count
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gameMode = $gameMode
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matchType = $matchType
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dbno = ($kills | where-object { $_.dBNOMaker.name -eq $player_name }).count
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HumanDmg = $HumanDmg
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# Define paths using Join-Path
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$includesPath = Join-Path -Path $scriptRoot -ChildPath "..\includes\ps1"
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$dataPath = Join-Path -Path $scriptRoot -ChildPath "..\data"
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$killStatsPath = Join-Path -Path $dataPath -ChildPath "killstats"
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$archivePath = Join-Path -Path $killStatsPath -ChildPath "archive" # Archive within killstats
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$telemetryCachePath = Join-Path -Path $dataPath -ChildPath "telemetry_cache"
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$playerMatchesJsonPath = Join-Path -Path $dataPath -ChildPath "player_matches.json"
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$lastStatsJsonPath = Join-Path -Path $dataPath -ChildPath "player_last_stats.json"
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$archiveDir = Join-Path -Path $dataPath -ChildPath "archive" # Separate archive for player_last_stats
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# Ensure required directories exist
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@( $dataPath, $killStatsPath, $archivePath, $telemetryCachePath, $archiveDir ) | ForEach-Object {
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if (-not (Test-Path -Path $_ -PathType Container)) {
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Write-Warning "Directory not found at '$_'. Attempting to create."
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try {
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New-Item -Path $_ -ItemType Directory -Force -ErrorAction Stop | Out-Null
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Write-Output "Successfully created directory: $_"
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} catch {
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Write-Error "Failed to create directory '$_'. Please check permissions. Error: $($_.Exception.Message)"
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Stop-Transcript
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exit 1
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}
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}
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}
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# --- Locking ---
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$lockFilePath = Join-Path -Path $includesPath -ChildPath "lockfile.ps1"
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if (-not (Test-Path -Path $lockFilePath -PathType Leaf)) {
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Write-Error "Lockfile script not found at '$lockFilePath'. Cannot proceed."
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Stop-Transcript
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exit 1
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}
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. $lockFilePath
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New-Lock -by "matchparser" -ErrorAction Stop # Stop if locking fails
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# --- Main Logic in Try/Finally for Lock Removal ---
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try {
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$filesarray = @()
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$files = Get-ChildItem -Path "$scriptroot/../data/archive/" -File -ErrorAction Stop
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foreach ($file in $files) {
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$dateinfile = $file.Name.split('_')[0]
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$format = 'yyyy-MM-ddTHH-mm-ss\Z'
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$culture = [Globalization.CultureInfo]::InvariantCulture
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$dateTime = [datetime]::ParseExact($dateinfile, $format, $culture)
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$filesarray += [PSCustomObject]@{name = $file.Name; date = $dateTime }
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# --- Settings ---
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$monthsBack = -3 # How many months back to look for matches for aggregation
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Write-Output "Using monthsBack setting: $monthsBack"
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# --- Helper Functions ---
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function Get-Change {
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param (
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[double]$OldWinRatio,
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[double]$NewWinRatio
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)
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# Ensure inputs are treated as numbers, default to 0 if null/invalid
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$old = if ($OldWinRatio -is [double]) { $OldWinRatio } else { 0.0 }
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$new = if ($NewWinRatio -is [double]) { $NewWinRatio } else { 0.0 }
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# Calculate change: If old is 0, change is simply the new ratio. Otherwise, it's the difference.
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$change = ($old -eq 0) ? $new : ($new - $old)
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return [math]::Round($change, 2)
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}
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try { $latestFile = ($filesarray | where-object { ($_.date -gt (get-date).AddDays(-2)) -and ($_.date -lt (get-date).AddDays(-1)) } | Sort-Object date)[0] }
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catch { $latestFile = ($filesarray | sort-object date )[-1] }
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$latestFile = Get-Item -Path "$scriptroot/../data/archive/$($latestFile.name)"
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Write-Output "Found file $($latestFile.FullName)"
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}
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catch {
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$latestFile = @()
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}
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# Display the result
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if ($latestFile.FullName) {
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write-host "getting info from $($latestFile.FullName)"
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$oldstats = get-content $latestFile.FullName | ConvertFrom-Json
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}
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else {
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write-output 'setting old stats var empty'
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$oldstats = @()
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}
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try {
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$all_player_matches = get-content "$scriptroot/../data/player_matches.json" | convertfrom-json -Depth 100
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}
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catch {
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Write-Output 'Unable to read file exitin'
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exit
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}
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foreach ($player in $all_player_matches) {
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if ($player.psobject.properties.name -eq 'new_win_matches') {
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continue
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function Get-WinRatio {
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param (
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[int]$playerWins,
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[int]$playerMatches
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)
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if ($playerMatches -gt 0) {
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# Calculate win ratio percentage
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return [math]::Round(($playerWins / $playerMatches) * 100, 2) # Round percentage
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} else {
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return 0.0 # Return 0.0 for consistency if no matches played
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}
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}
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$player_name = $player.playername
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foreach ($match in $player.player_matches) {
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write-output "Analyzing match $($match.id) for player $player_name"
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if (!(Test-Path -path "$scriptroot/../data/killstats/$($match.id)_$player_name.json" )) {
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$telemetryfile = "$scriptroot/../data/telemetry_cache/$($match.telemetry_url.split("/")[-1])"
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if (!(test-path -Path $telemetryfile)) {
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write-output "Saving $telemetryfile"
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$telemetry_content = (Invoke-WebRequest -Uri $match.telemetry_url).content
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$telemetry_content | out-file $telemetryfile
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$telemetry = $telemetry_content | ConvertFrom-Json
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}
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else {
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write-output "Getting from cache $telemetryfile"
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$telemetry = get-content $telemetryfile | convertfrom-json
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}
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function Get-KillStatsFromTelemetry {
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param (
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[string]$playerName,
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[array]$telemetryEvents, # Expecting pre-filtered events
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[string]$matchType,
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[string]$gameMode
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)
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# Validate input
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if (-not $playerName -or $null -eq $telemetryEvents) {
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Write-Warning "Get-KillStatsFromTelemetry: Invalid input (PlayerName or TelemetryEvents)."
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return $null
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}
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# Filter relevant events once
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$killEvents = $telemetryEvents | Where-Object { $_._T -eq 'LogPlayerKillV2' }
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$damageEvents = $telemetryEvents | Where-Object { $_._T -eq 'LogPlayerTakeDamage' }
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# Calculate Kills
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$playerKills = $killEvents | Where-Object { $null -ne $_.killer -and $_.killer.name -eq $playerName }
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$totalKillsCount = $playerKills.Count
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$humanKillsCount = ($playerKills | Where-Object { $null -ne $_.victim -and $_.victim.accountId -notlike 'ai.*' }).Count
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$dbnoCount = ($playerKills | Where-Object { $null -ne $_.dBNOId }).Count # Check if DBNO event exists
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# Calculate Deaths (where player is victim and finished by someone)
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# Note: Finisher check might be complex depending on data structure, adjust if needed
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$playerDeaths = $killEvents | Where-Object { $null -ne $_.victim -and $_.victim.name -eq $playerName -and $null -ne $_.finisher }
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$deathsCount = $playerDeaths.Count
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# Calculate Human Damage Dealt
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$humanDamageDealt = 0
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try {
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$humanDamageEvents = $damageEvents | Where-Object {
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$null -ne $_.attacker -and $_.attacker.name -eq $playerName -and
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$null -ne $_.victim -and $_.victim.accountId -notlike "ai.*" -and
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$_.victim.teamId -ne $_.attacker.teamId
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}
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if ($humanDamageEvents) {
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$humanDamageDealt = ($humanDamageEvents | Measure-Object -Property damage -Sum).Sum
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}
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} catch {
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$errorMessage = $_.Exception.Message
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Write-Warning ("Error calculating HumanDmg for {0}: {1}" -f $playerName, $errorMessage)
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}
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write-output "Analyzing for player $player_name telemetry: $($match.telemetry_url)"
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$killstat = get-killstats -player_name $player_name -telemetry ($telemetry | where-object { ($_._T -eq 'LOGPLAYERTAKEDAMAGE') -or ($_._T -eq 'LOGPLAYERKILLV2') }) -gameMode $match.gameMode -matchType $match.matchType
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$savekillstats = @{
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matchid = $match.id
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created = $match.createdAt
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stats = $killstat
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deathType = $match.stats.deathType
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winplace = (($all_player_matches | where-object { $_.playername -eq $player_name } ).player_matches | where-object { $_.id -eq $match.id }).stats.winplace
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return @{
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playername = $playerName
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humankills = $humanKillsCount
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kills = $totalKillsCount
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deaths = $deathsCount # Note: This counts finishes, might differ from match end death reason
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gameMode = $gameMode
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matchType = $matchType
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dbno = $dbnoCount
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HumanDmg = [math]::Round($humanDamageDealt) # Round final value
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}
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}
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# --- Load Old Stats Archive ---
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$oldStats = $null
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$latestArchivePath = $null
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try {
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$archiveFiles = Get-ChildItem -Path $archiveDir -Filter "*_player_last_stats.json" -File -ErrorAction SilentlyContinue
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if ($archiveFiles) {
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# Find the most recent archive file based on filename date
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$latestArchiveFile = $archiveFiles | Sort-Object -Property Name -Descending | Select-Object -First 1
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$latestArchivePath = $latestArchiveFile.FullName
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Write-Output "Attempting to load old stats from: $latestArchivePath"
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$oldStats = Get-Content -Path $latestArchivePath | ConvertFrom-Json -ErrorAction Stop
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if ($null -eq $oldStats) {
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Write-Warning "Failed to parse old stats file: $latestArchivePath"
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} else {
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Write-Output "Successfully loaded old stats."
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}
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Write-Output "Writing to file $scriptroot/../data/killstats/$($match.id)_$player_name.json"
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$savekillstats | ConvertTo-Json | out-file "$scriptroot/../data/killstats/$($match.id)_$player_name.json"
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}
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else {
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Write-Output "$($match.id) already in cache"
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} else {
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Write-Output "No old stats archive files found in '$archiveDir'."
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}
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} catch {
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Write-Warning "Error accessing or processing archive directory '$archiveDir': $($_.Exception.Message)"
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$oldStats = $null # Ensure it's null on error
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}
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}
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$killstats = @()
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$matchfiles = Get-ChildItem "$scriptroot/../data/killstats/" -File -Filter *.json
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$killstats_clan_matches_gt_1 = @()
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$killstats_clan_matches_gt_2 = @()
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$killstats_clan_matches_gt_3 = @()
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$guids = $matchfiles.Name | ForEach-Object { $_.Split("_")[0] }
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$groupedGuids_clan_matches_gt_1 = $guids | Group-Object | Where-Object { $_.Count -gt 1 }
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$groupedGuids_clan_matches_gt_2 = $guids | Group-Object | Where-Object { $_.Count -gt 2 }
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$groupedGuids_clan_matches_gt_3 = $guids | Group-Object | Where-Object { $_.Count -gt 3 }
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$last_month = (get-date).AddMonths($monthsback)
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foreach ($file in $matchfiles) {
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$json = get-content $file | ConvertFrom-Json
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if ($json.created -gt $last_month) {
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$killstats += $json
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if ($groupedGuids_clan_matches_gt_1.Name -contains $json.matchid) {
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$killstats_clan_matches_gt_1 += $json
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}
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if ($groupedGuids_clan_matches_gt_2.Name -contains $json.matchid) {
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$killstats_clan_matches_gt_2 += $json
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}
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if ($groupedGuids_clan_matches_gt_3.Name -contains $json.matchid) {
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$killstats_clan_matches_gt_3 += $json
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}
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# Use an empty hashtable if old stats couldn't be loaded, to prevent errors later
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if ($null -eq $oldStats) {
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Write-Output "Initializing old stats as empty."
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$oldStats = @{}
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}
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else {
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write-output "Archiving $($file.name)"
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Move-Item -Path $file.FullName -Destination "$scriptroot/../data/killstats/archive/." -Force -Verbose
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}
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}
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function Get-MatchStatsPlayer {
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param (
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[switch] $GameMode,
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[switch] $MatchType,
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[string] $typemodevalue,
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[array] $playernames,
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[string] $friendlyname,
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[array] $killstats,
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[string] $sortstat
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# --- Load Current Player Matches ---
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$allPlayerMatches = $null
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if (Test-Path -Path $playerMatchesJsonPath -PathType Leaf) {
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try {
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$allPlayerMatches = Get-Content -Path $playerMatchesJsonPath | ConvertFrom-Json -Depth 100 -ErrorAction Stop
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if ($null -eq $allPlayerMatches -or -not ($allPlayerMatches -is [array])) {
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Write-Error "Failed to parse or invalid structure in '$playerMatchesJsonPath'. Cannot proceed."
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throw "Invalid player matches data." # Throw to trigger finally block
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}
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Write-Output "Successfully loaded player matches data. Entry count: $($allPlayerMatches.Count)"
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} catch {
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Write-Error "Error reading '$playerMatchesJsonPath': $($_.Exception.Message). Cannot proceed."
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throw $_ # Re-throw to trigger finally block
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}
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} else {
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Write-Error "Player matches file not found at '$playerMatchesJsonPath'. Cannot proceed."
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throw "Missing player matches file." # Throw to trigger finally block
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}
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# --- Process Matches & Generate Kill Stats ---
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Write-Output "Starting match processing and kill stat generation..."
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$processedMatchCount = 0
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$telemetryDownloads = 0
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$telemetryCacheHits = 0
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$killStatFilesWritten = 0
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# Extract player list (excluding special entries like 'new_win_matches')
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$playersToProcess = $allPlayerMatches | Where-Object { $_.PSObject.Properties.Name -ne 'new_win_matches' -and $_.PSObject.Properties.Name -ne 'new_loss_matches' -and $null -ne $_.playername }
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foreach ($playerEntry in $playersToProcess) {
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$playerName = $playerEntry.playername
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if (-not $playerName) {
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Write-Warning "Skipping player entry with missing name."
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continue
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}
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)
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$MatchStatsPlayer = @()
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foreach ($player in $playernames) {
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if ($null -eq $player) {
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if ($null -eq $playerEntry.player_matches -or -not ($playerEntry.player_matches -is [array])) {
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Write-Warning "Skipping player $playerName due to missing or invalid 'player_matches' array."
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continue
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}
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if ($GameMode) {
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$filterProperty = 'gameMode'
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}
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if ($MatchType) {
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$filterProperty = 'matchType'
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}
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$alives = (($killstats | where-object { $_.stats.playername -eq $player -and $_.stats.$filterProperty -like $typemodevalue }).deathType | where-object { $_ -eq 'alive' }).count
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$deaths = (($killstats | where-object { $_.stats.playername -eq $player -and $_.stats.$filterProperty -like $typemodevalue }).deathType | where-object { $_ -ne 'alive' }).count
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$kills = (($killstats.stats | where-object { $_.playername -eq $player -and $_.$filterProperty -like $typemodevalue }).kills | Measure-Object -sum).sum
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$dbno = (($killstats.stats | where-object { $_.playername -eq $player -and $_.$filterProperty -like $typemodevalue }).dbno | Measure-Object -sum).sum
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$humankills = (($killstats.stats | where-object { $_.playername -eq $player -and $_.$filterProperty -like $typemodevalue }).humankills | Measure-Object -sum).sum
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$player_matches = ($killstats.stats | where-object { $_.playername -eq $player -and $_.$filterProperty -like $typemodevalue }).count
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$player_wins = ($killstats | where-object { $_.stats.playername -eq $player -and $_.winplace -eq 1 -and $_.stats.$filterProperty -like $typemodevalue }).count
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$winratio_old = (($oldstats.$friendlyname | Where-Object { $_.playername -eq $player }).winratio)
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$winratio = Get-winratio -player_wins $player_wins -player_matches $player_matches
|
||||
$change = get-change -OldWinRatio $winratio_old -NewWinRatio $winratio
|
||||
$avarage_human_damage = [math]::Round((($killstats.stats | where-object { $_.playername -eq $player -and $_.$filterProperty -like $typemodevalue } | Measure-Object -Property HumanDmg -Sum).Sum / $player_matches), 2)
|
||||
|
||||
write-host $filterProperty
|
||||
write-host $typemodevalue
|
||||
write-host "Calculating for player $player"
|
||||
write-host "new winratio $winratio"
|
||||
write-host "Old winratio $winratio_old"
|
||||
write-host $change
|
||||
|
||||
$MatchStatsPlayer += [PSCustomObject]@{
|
||||
alives = $alives
|
||||
playername = $player
|
||||
deaths = $deaths
|
||||
kills = $kills
|
||||
humankills = $humankills
|
||||
matches = $player_matches
|
||||
KD_H = $humankills / $deaths
|
||||
KD_ALL = $kills / $deaths
|
||||
winratio = $winratio
|
||||
wins = $player_wins
|
||||
dbno = $dbno
|
||||
change = $change
|
||||
ahd = $avarage_human_damage
|
||||
|
||||
foreach ($match in $playerEntry.player_matches) {
|
||||
# Validate essential match data
|
||||
$matchId = $match.id
|
||||
$telemetryUrl = $match.telemetry_url
|
||||
$matchCreatedAt = $match.createdAt
|
||||
$matchGameMode = $match.gameMode
|
||||
$matchType = $match.matchType
|
||||
$matchStats = $match.stats # Player-specific stats within this match entry
|
||||
|
||||
if (-not $matchId -or -not $telemetryUrl -or -not $matchCreatedAt -or -not $matchStats) {
|
||||
Write-Warning "Skipping match for player $playerName due to missing ID, Telemetry URL, Creation Date, or Stats."
|
||||
continue
|
||||
}
|
||||
|
||||
Write-Verbose "Analyzing match $matchId for player $playerName"
|
||||
$processedMatchCount++
|
||||
$killStatFilePath = Join-Path -Path $killStatsPath -ChildPath "${matchId}_${playerName}.json"
|
||||
|
||||
if (Test-Path -Path $killStatFilePath -PathType Leaf) {
|
||||
Write-Verbose "Kill stats file already exists: $killStatFilePath"
|
||||
continue # Skip if already processed
|
||||
}
|
||||
|
||||
# Get Telemetry Data (Download or Cache)
|
||||
$telemetry = $null
|
||||
$telemetryFileName = $telemetryUrl.Split('/')[-1]
|
||||
$telemetryCacheFilePath = Join-Path -Path $telemetryCachePath -ChildPath $telemetryFileName
|
||||
|
||||
if (Test-Path -Path $telemetryCacheFilePath -PathType Leaf) {
|
||||
Write-Verbose "Loading telemetry from cache: $telemetryCacheFilePath"
|
||||
try {
|
||||
$telemetry = Get-Content -Path $telemetryCacheFilePath | ConvertFrom-Json -ErrorAction Stop
|
||||
if ($null -eq $telemetry) { Write-Warning "Failed to parse cached telemetry: $telemetryCacheFilePath" }
|
||||
else { $telemetryCacheHits++ }
|
||||
} catch {
|
||||
Write-Warning "Error reading cached telemetry '$telemetryCacheFilePath': $($_.Exception.Message)"
|
||||
}
|
||||
}
|
||||
|
||||
if ($null -eq $telemetry) {
|
||||
# Download telemetry if not cached or cache read failed
|
||||
Write-Output ("Downloading telemetry for match {0}: {1}" -f $matchId, $telemetryUrl)
|
||||
try {
|
||||
# Add User-Agent
|
||||
$headers = @{ 'Accept-Encoding' = 'gzip' } # Request compression
|
||||
$response = Invoke-WebRequest -Uri $telemetryUrl -Headers $headers -UseBasicParsing -ErrorAction Stop
|
||||
$telemetryContent = $response.Content # Content is automatically decompressed
|
||||
|
||||
# Save to cache
|
||||
$telemetryContent | Out-File -FilePath $telemetryCacheFilePath -Encoding UTF8 -ErrorAction SilentlyContinue
|
||||
$telemetryDownloads++
|
||||
|
||||
# Parse downloaded content
|
||||
$telemetry = $telemetryContent | ConvertFrom-Json -ErrorAction Stop
|
||||
if ($null -eq $telemetry) { Write-Warning "Failed to parse downloaded telemetry for match $matchId." }
|
||||
|
||||
} catch {
|
||||
$errorMessage = $_.Exception.Message # Assign to variable first
|
||||
Write-Warning "Failed to download or save telemetry for match $matchId. URL: $telemetryUrl. Error: $errorMessage" # Use variable in string
|
||||
# Continue to next match if telemetry fails
|
||||
continue
|
||||
}
|
||||
}
|
||||
|
||||
# Process Telemetry if successfully loaded/downloaded
|
||||
if ($null -ne $telemetry -and ($telemetry -is [array])) {
|
||||
Write-Verbose "Analyzing telemetry for player $playerName in match $matchId"
|
||||
# Filter relevant telemetry events once
|
||||
$relevantTelemetry = $telemetry | Where-Object { $_._T -eq 'LogPlayerTakeDamage' -or $_._T -eq 'LogPlayerKillV2' }
|
||||
|
||||
$killStatResult = Get-KillStatsFromTelemetry -playerName $playerName -telemetryEvents $relevantTelemetry -gameMode $matchGameMode -matchType $matchType
|
||||
|
||||
if ($null -ne $killStatResult) {
|
||||
# Find player's win place and death type from the original match data
|
||||
$playerMatchStats = $allPlayerMatches |
|
||||
Select-Object -ExpandProperty player_matches |
|
||||
Where-Object { $_.id -eq $matchId } |
|
||||
Select-Object -ExpandProperty stats |
|
||||
Where-Object { $_.name -eq $playerName } |
|
||||
Select-Object -First 1
|
||||
|
||||
$deathType = $playerMatchStats.deathType ?? "unknown"
|
||||
$winPlace = $playerMatchStats.winPlace ?? 0
|
||||
|
||||
$saveKillStats = @{
|
||||
matchid = $matchId
|
||||
created = $matchCreatedAt # Use original timestamp
|
||||
stats = $killStatResult
|
||||
deathType = $deathType
|
||||
winplace = $winPlace
|
||||
}
|
||||
|
||||
# Save the individual kill stat file
|
||||
try {
|
||||
$saveKillStats | ConvertTo-Json -Depth 5 | Out-File -FilePath $killStatFilePath -Encoding UTF8 -ErrorAction Stop
|
||||
Write-Output "Written kill stats file: $killStatFilePath"
|
||||
$killStatFilesWritten++
|
||||
} catch {
|
||||
Write-Warning "Failed to write kill stats file '$killStatFilePath'. Error: $($_.Exception.Message)"
|
||||
}
|
||||
} else {
|
||||
Write-Warning "Get-KillStatsFromTelemetry returned null for $playerName in match $matchId."
|
||||
}
|
||||
} else {
|
||||
Write-Warning "Telemetry data for match $matchId is null or not an array after loading/downloading."
|
||||
}
|
||||
} # End foreach match
|
||||
} # End foreach playerEntry
|
||||
Write-Output "Finished match processing. Processed: $processedMatchCount matches. Telemetry Downloads: $telemetryDownloads, Cache Hits: $telemetryCacheHits. Kill Stats Files Written: $killStatFilesWritten."
|
||||
|
||||
# --- Aggregate Kill Stats & Archive Old Files ---
|
||||
Write-Output "Aggregating kill stats and archiving old files..."
|
||||
$currentKillStats = @()
|
||||
$killStatsClanMatchesGt1 = @() # Renamed for clarity
|
||||
# $killStatsClanMatchesGt2 = @() # Not used later, commented out
|
||||
# $killStatsClanMatchesGt3 = @() # Not used later, commented out
|
||||
$archivedKillStatFiles = 0
|
||||
$processedKillStatFiles = 0
|
||||
|
||||
try {
|
||||
$matchFiles = Get-ChildItem -Path $killStatsPath -File -Filter *.json -ErrorAction SilentlyContinue
|
||||
if ($null -eq $matchFiles) {
|
||||
Write-Warning "No kill stat files found in '$killStatsPath'."
|
||||
} else {
|
||||
# Determine date threshold for archiving
|
||||
$archiveThresholdDate = (Get-Date).AddMonths($monthsBack)
|
||||
Write-Output "Archiving kill stat files older than: $archiveThresholdDate"
|
||||
|
||||
# Group files by match ID to count clan participation
|
||||
$groupedFiles = $matchFiles | Group-Object -Property { $_.Name.Split('_')[0] }
|
||||
$matchIdsWithClanGt1 = ($groupedFiles | Where-Object { $_.Count -gt 1 }).Name
|
||||
|
||||
foreach ($file in $matchFiles) {
|
||||
$processedKillStatFiles++
|
||||
try {
|
||||
$json = Get-Content -Path $file.FullName | ConvertFrom-Json -ErrorAction Stop
|
||||
if ($null -eq $json -or $null -eq $json.created -or $null -eq $json.matchid) {
|
||||
Write-Warning "Skipping invalid or incomplete kill stat file: $($file.Name)"
|
||||
continue
|
||||
}
|
||||
|
||||
# Attempt to parse the date string
|
||||
$fileDate = $null
|
||||
try { $fileDate = [datetime]$json.created } catch { Write-Warning "Could not parse date '$($json.created)' in file $($file.Name)" }
|
||||
|
||||
if ($null -ne $fileDate -and $fileDate -ge $archiveThresholdDate) {
|
||||
# Keep stats if within date range
|
||||
$currentKillStats += $json
|
||||
# Add to clan participation list if applicable
|
||||
if ($matchIdsWithClanGt1 -contains $json.matchid) {
|
||||
$killStatsClanMatchesGt1 += $json
|
||||
}
|
||||
} else {
|
||||
# Archive old file
|
||||
Write-Verbose "Archiving $($file.Name)"
|
||||
Move-Item -Path $file.FullName -Destination $archivePath -Force -ErrorAction SilentlyContinue # Continue if move fails
|
||||
if ($?) { $archivedKillStatFiles++ }
|
||||
else { Write-Warning "Failed to archive file: $($file.Name)" }
|
||||
}
|
||||
} catch {
|
||||
Write-Warning "Error processing kill stat file '$($file.Name)': $($_.Exception.Message)"
|
||||
}
|
||||
} # End foreach file
|
||||
Write-Output "Processed $processedKillStatFiles kill stat files. Archived: $archivedKillStatFiles. Kept: $($currentKillStats.Count)."
|
||||
}
|
||||
} catch {
|
||||
Write-Warning "Error reading kill stats directory '$killStatsPath': $($_.Exception.Message)"
|
||||
}
|
||||
$MatchStatsPlayer_sorted = $MatchStatsPlayer | ForEach-Object {
|
||||
$_ | Add-Member -NotePropertyName RandomKey -NotePropertyValue (Get-Random) -PassThru
|
||||
} | Sort-Object -Property $sortstat -Descending | Select-Object -Property * -ExcludeProperty RandomKey #randomize the order
|
||||
|
||||
return $MatchStatsPlayer_sorted
|
||||
}
|
||||
|
||||
|
||||
# --- Calculate Player Stats per Category ---
|
||||
Write-Output "Calculating aggregated player stats per category..."
|
||||
|
||||
# Define function locally for clarity, even if slightly redundant
|
||||
function Get-AggregatedMatchStatsPlayer {
|
||||
param (
|
||||
[Parameter(Mandatory=$true)]
|
||||
[switch]$FilterByGameMode, # Use specific parameter names
|
||||
[Parameter(Mandatory=$true)]
|
||||
[switch]$FilterByMatchType,
|
||||
[Parameter(Mandatory=$true)]
|
||||
[string]$FilterValue, # Value for gameMode or matchType
|
||||
[Parameter(Mandatory=$true)]
|
||||
[array]$PlayerNames,
|
||||
[Parameter(Mandatory=$true)]
|
||||
[string]$CategoryFriendlyName, # Key for looking up old stats
|
||||
[Parameter(Mandatory=$true)]
|
||||
[array]$KillStatsToAggregate, # The array of kill stat objects
|
||||
[Parameter(Mandatory=$true)]
|
||||
[string]$SortStat,
|
||||
[Parameter(Mandatory=$true)]
|
||||
[hashtable]$OldStatsData # Pass old stats explicitly
|
||||
)
|
||||
|
||||
$aggregatedStatsList = @()
|
||||
|
||||
# Determine the property to filter on based on parameters
|
||||
$filterProperty = $null
|
||||
if ($FilterByGameMode) { $filterProperty = 'gameMode' }
|
||||
elseif ($FilterByMatchType) { $filterProperty = 'matchType' }
|
||||
else { Write-Error "Get-AggregatedMatchStatsPlayer: Must specify -FilterByGameMode or -FilterByMatchType."; return $null }
|
||||
|
||||
foreach ($player in $PlayerNames) {
|
||||
if (-not $player) { continue } # Skip null/empty player names
|
||||
|
||||
$playerstats_event_ibr = Get-MatchStatsPlayer -GameMode -typemodevalue 'ibr' -playernames $all_player_matches.playername -friendlyname 'Intense' -killstats $killstats -sortstat 'ahd'
|
||||
$playerstats_airoyale = Get-MatchStatsPlayer -MatchType -typemodevalue 'airoyale' -playernames $all_player_matches.playername -friendlyname 'Casual' -killstats $killstats -sortstat 'ahd'
|
||||
$playerstats_official = Get-MatchStatsPlayer -MatchType -typemodevalue 'official' -playernames $all_player_matches.playername -friendlyname 'official' -killstats $killstats -sortstat 'ahd'
|
||||
$playerstats_custom = Get-MatchStatsPlayer -MatchType -typemodevalue 'custom' -playernames $all_player_matches.playername -friendlyname 'custom' -killstats $killstats -sortstat 'ahd'
|
||||
$playerstats_all = Get-MatchStatsPlayer -MatchType -typemodevalue '*' -playernames $all_player_matches.playername -friendlyname 'all' -killstats $killstats -sortstat 'ahd'
|
||||
$playerstats_ranked = Get-MatchStatsPlayer -MatchType -typemodevalue 'competitive' -playernames $all_player_matches.playername -friendlyname 'Ranked' -killstats $killstats -sortstat 'ahd'
|
||||
# Filter kill stats for the current player and category
|
||||
$playerKillStats = $KillStatsToAggregate | Where-Object {
|
||||
$_.stats -ne $null -and
|
||||
$_.stats.playername -eq $player -and
|
||||
$_.stats.$filterProperty -like $FilterValue # Use -like for wildcard support if needed (e.g., '*')
|
||||
}
|
||||
|
||||
$playerMatchCount = $playerKillStats.Count
|
||||
if ($playerMatchCount -eq 0) { continue } # Skip player if no stats in this category
|
||||
|
||||
$playerstats_airoyale_clan_gt_1 = Get-MatchStatsPlayer -MatchType -typemodevalue 'airoyale' -playernames $all_player_matches.playername -friendlyname 'Casual' -killstats $killstats_clan_matches_gt_1 -sortstat 'ahd'
|
||||
# Aggregate stats using Measure-Object where possible
|
||||
$totalWins = ($playerKillStats | Where-Object { $_.winplace -eq 1 }).Count
|
||||
$totalDeaths = ($playerKillStats | Where-Object { $_.deathType -ne 'alive' }).Count # Assuming 'alive' means survived
|
||||
$totalKills = ($playerKillStats.stats.kills | Measure-Object -Sum -ErrorAction SilentlyContinue).Sum
|
||||
$totalHumanKills = ($playerKillStats.stats.humankills | Measure-Object -Sum -ErrorAction SilentlyContinue).Sum
|
||||
$totalDbno = ($playerKillStats.stats.dbno | Measure-Object -Sum -ErrorAction SilentlyContinue).Sum
|
||||
$totalHumanDmg = ($playerKillStats.stats.HumanDmg | Measure-Object -Sum -ErrorAction SilentlyContinue).Sum
|
||||
|
||||
$playerstats_custom = $playerstats_custom | Sort-Object winratio -Descending
|
||||
# Calculate Ratios (Handle division by zero)
|
||||
$kdHuman = if ($totalDeaths -gt 0) { [math]::Round($totalHumanKills / $totalDeaths, 2) } else { $totalHumanKills } # Or "Infinity" string
|
||||
$kdAll = if ($totalDeaths -gt 0) { [math]::Round($totalKills / $totalDeaths, 2) } else { $totalKills } # Or "Infinity" string
|
||||
$avgHumanDmg = if ($playerMatchCount -gt 0) { [math]::Round($totalHumanDmg / $playerMatchCount, 2) } else { 0.0 }
|
||||
|
||||
# Calculate Win Ratio and Change
|
||||
$currentWinRatio = Get-WinRatio -playerWins $totalWins -playerMatches $playerMatchCount
|
||||
$oldWinRatio = $null
|
||||
# Safely access old stats
|
||||
if ($OldStatsData.ContainsKey($CategoryFriendlyName)) {
|
||||
$oldCategoryStats = $OldStatsData[$CategoryFriendlyName]
|
||||
$playerOldStat = $oldCategoryStats | Where-Object { $_.playername -eq $player } | Select-Object -First 1
|
||||
if ($playerOldStat -and $playerOldStat.PSObject.Properties.Name -contains 'winratio') {
|
||||
# Attempt conversion, default to 0.0 if fails
|
||||
try { $oldWinRatio = [double]$playerOldStat.winratio } catch { $oldWinRatio = 0.0 }
|
||||
}
|
||||
}
|
||||
$winRatioChange = Get-Change -OldWinRatio $oldWinRatio -NewWinRatio $currentWinRatio
|
||||
|
||||
$currentDateTime = Get-Date
|
||||
Write-Verbose "Stats for $player [$CategoryFriendlyName]: Matches=$playerMatchCount, Wins=$totalWins, Deaths=$totalDeaths, Kills=$totalKills, HKills=$totalHumanKills, AHD=$avgHumanDmg, Win%=$currentWinRatio, Change=$winRatioChange"
|
||||
|
||||
# Get current timezone
|
||||
$currentTimezone = (Get-TimeZone).Id
|
||||
$aggregatedStatsList += [PSCustomObject]@{
|
||||
playername = $player
|
||||
deaths = $totalDeaths
|
||||
kills = $totalKills
|
||||
humankills = $totalHumanKills
|
||||
matches = $playerMatchCount
|
||||
KD_H = $kdHuman
|
||||
KD_ALL = $kdAll
|
||||
winratio = $currentWinRatio
|
||||
wins = $totalWins
|
||||
dbno = $totalDbno
|
||||
change = $winRatioChange # Store the calculated change
|
||||
ahd = $avgHumanDmg
|
||||
}
|
||||
} # End foreach player
|
||||
|
||||
# Format and parse the information into a string
|
||||
$formattedString = "$currentDateTime - Time Zone: $currentTimezone"
|
||||
# Sort the results
|
||||
if ($aggregatedStatsList.Count -gt 0 -and $SortStat) {
|
||||
try {
|
||||
# Add random key for stable sort behavior if primary sort keys are equal
|
||||
$aggregatedStatsList = $aggregatedStatsList | ForEach-Object {
|
||||
$_ | Add-Member -NotePropertyName RandomKey -NotePropertyValue (Get-Random) -PassThru
|
||||
} | Sort-Object -Property $SortStat, RandomKey -Descending | Select-Object -Property * -ExcludeProperty RandomKey
|
||||
} catch {
|
||||
Write-Warning "Failed to sort aggregated stats by '$SortStat'. Error: $($_.Exception.Message)"
|
||||
}
|
||||
}
|
||||
|
||||
return $aggregatedStatsList
|
||||
} # End function Get-AggregatedMatchStatsPlayer
|
||||
|
||||
# Output the formatted string
|
||||
# Get list of unique player names from the loaded match data
|
||||
$uniquePlayerNames = ($playersToProcess.playername | Select-Object -Unique)
|
||||
|
||||
$playerstats = [PSCustomObject]@{
|
||||
all = $playerstats_all
|
||||
clan_casual = $playerstats_airoyale_clan_gt_1
|
||||
Intense = $playerstats_event_ibr
|
||||
Casual = $playerstats_airoyale
|
||||
official = $playerstats_official
|
||||
custom = $playerstats_custom
|
||||
updated = $formattedString
|
||||
Ranked = $playerstats_ranked
|
||||
# Calculate stats for each category
|
||||
$playerStatsEventIbr = Get-AggregatedMatchStatsPlayer -FilterByGameMode -FilterValue 'ibr' -PlayerNames $uniquePlayerNames -CategoryFriendlyName 'Intense' -KillStatsToAggregate $currentKillStats -SortStat 'ahd' -OldStatsData $oldStats
|
||||
$playerStatsAiRoyale = Get-AggregatedMatchStatsPlayer -FilterByMatchType -FilterValue 'airoyale' -PlayerNames $uniquePlayerNames -CategoryFriendlyName 'Casual' -KillStatsToAggregate $currentKillStats -SortStat 'ahd' -OldStatsData $oldStats
|
||||
$playerStatsOfficial = Get-AggregatedMatchStatsPlayer -FilterByMatchType -FilterValue 'official' -PlayerNames $uniquePlayerNames -CategoryFriendlyName 'official' -KillStatsToAggregate $currentKillStats -SortStat 'ahd' -OldStatsData $oldStats
|
||||
$playerStatsCustom = Get-AggregatedMatchStatsPlayer -FilterByMatchType -FilterValue 'custom' -PlayerNames $uniquePlayerNames -CategoryFriendlyName 'custom' -KillStatsToAggregate $currentKillStats -SortStat 'ahd' -OldStatsData $oldStats
|
||||
$playerStatsAll = Get-AggregatedMatchStatsPlayer -FilterByMatchType -FilterValue '*' -PlayerNames $uniquePlayerNames -CategoryFriendlyName 'all' -KillStatsToAggregate $currentKillStats -SortStat 'ahd' -OldStatsData $oldStats
|
||||
$playerStatsRanked = Get-AggregatedMatchStatsPlayer -FilterByMatchType -FilterValue 'competitive' -PlayerNames $uniquePlayerNames -CategoryFriendlyName 'Ranked' -KillStatsToAggregate $currentKillStats -SortStat 'ahd' -OldStatsData $oldStats
|
||||
$playerStatsAiRoyaleClanGt1 = Get-AggregatedMatchStatsPlayer -FilterByMatchType -FilterValue 'airoyale' -PlayerNames $uniquePlayerNames -CategoryFriendlyName 'Casual' -KillStatsToAggregate $killStatsClanMatchesGt1 -SortStat 'ahd' -OldStatsData $oldStats # Use filtered killstats
|
||||
|
||||
}
|
||||
# Apply specific sorting if needed (e.g., custom by winratio)
|
||||
if ($playerStatsCustom) {
|
||||
$playerStatsCustom = $playerStatsCustom | Sort-Object winratio -Descending
|
||||
}
|
||||
|
||||
write-output "Writing file"
|
||||
($playerstats | convertto-json) | out-file "$scriptroot/../data/player_last_stats.json"
|
||||
# --- Save Aggregated Stats ---
|
||||
Write-Output "Saving aggregated player stats..."
|
||||
$currentDateTime = Get-Date
|
||||
$currentTimezone = (Get-TimeZone).Id
|
||||
$formattedString = "$currentDateTime - Time Zone: $currentTimezone"
|
||||
|
||||
$playerStatsOutput = [PSCustomObject]@{
|
||||
all = $playerStatsAll
|
||||
clan_casual = $playerStatsAiRoyaleClanGt1
|
||||
Intense = $playerStatsEventIbr
|
||||
Casual = $playerStatsAiRoyale
|
||||
official = $playerStatsOfficial
|
||||
custom = $playerStatsCustom
|
||||
updated = $formattedString
|
||||
Ranked = $playerStatsRanked
|
||||
}
|
||||
|
||||
$date = (Get-Date).ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ssZ")
|
||||
$filenameDate = ($date -replace ":", "-")
|
||||
write-output "writing to file : $scriptroot/../data/archive/$($filenameDate)_player_last_stats.json"
|
||||
($playerstats | convertto-json) | out-file "$scriptroot/../data/archive/$($filenameDate)_player_last_stats.json"
|
||||
# Save to current stats file
|
||||
try {
|
||||
$playerStatsOutput | ConvertTo-Json -Depth 10 | Out-File -FilePath $lastStatsJsonPath -Encoding UTF8 -ErrorAction Stop
|
||||
Write-Output "Aggregated stats saved to '$lastStatsJsonPath'"
|
||||
} catch {
|
||||
Write-Warning "Failed to save aggregated stats to '$lastStatsJsonPath'. Error: $($_.Exception.Message)"
|
||||
}
|
||||
|
||||
# Save to archive file
|
||||
$archiveFileNameDate = (Get-Date).ToUniversalTime().ToString("yyyy-MM-ddTHH-mm-ssZ") -replace ":", "-"
|
||||
$archiveFilePath = Join-Path -Path $archiveDir -ChildPath "${archiveFileNameDate}_player_last_stats.json"
|
||||
try {
|
||||
Write-Output "Archiving aggregated stats to: $archiveFilePath"
|
||||
$playerStatsOutput | ConvertTo-Json -Depth 10 | Out-File -FilePath $archiveFilePath -Encoding UTF8 -ErrorAction Stop
|
||||
} catch {
|
||||
Write-Warning "Failed to archive aggregated stats to '$archiveFilePath'. Error: $($_.Exception.Message)"
|
||||
}
|
||||
|
||||
write-output "Cleaning cache"
|
||||
# --- Clean Telemetry Cache ---
|
||||
Write-Output "Cleaning telemetry cache..."
|
||||
try {
|
||||
# Get telemetry URLs from the *currently loaded* player matches data
|
||||
$activeTelemetryUrls = ($allPlayerMatches | Select-Object -ExpandProperty player_matches).telemetry_url | Select-Object -Unique
|
||||
$filesToKeep = $activeTelemetryUrls | ForEach-Object { if ($_) { $_.Split('/')[-1] } } # Get just the filenames
|
||||
|
||||
$files_keep = (($all_player_matches).player_matches.telemetry_url | Select-Object -Unique) | ForEach-Object { $_.split("/")[-1] }
|
||||
$files_cache = (get-childitem "$scriptroot/../data/telemetry_cache/").name
|
||||
$cachedFiles = Get-ChildItem -Path $telemetryCachePath -File -ErrorAction SilentlyContinue
|
||||
|
||||
if ($cachedFiles) {
|
||||
$filesToRemove = Compare-Object -ReferenceObject $filesToKeep -DifferenceObject $cachedFiles.Name -PassThru | Where-Object { $_ -ne $null }
|
||||
|
||||
$removedCount = 0
|
||||
foreach ($fileToRemoveName in $filesToRemove) {
|
||||
$fileToRemovePath = Join-Path -Path $telemetryCachePath -ChildPath $fileToRemoveName
|
||||
Write-Verbose "Removing cached telemetry file: $fileToRemovePath"
|
||||
Remove-Item -Path $fileToRemovePath -Force -ErrorAction SilentlyContinue
|
||||
if ($?) { $removedCount++ }
|
||||
else { Write-Warning "Failed to remove cache file: $fileToRemovePath" }
|
||||
}
|
||||
Write-Output "Telemetry cache cleanup complete. Removed $removedCount files."
|
||||
} else {
|
||||
Write-Output "Telemetry cache directory is empty or inaccessible."
|
||||
}
|
||||
} catch {
|
||||
Write-Warning "Error during telemetry cache cleanup: $($_.Exception.Message)"
|
||||
}
|
||||
|
||||
$difference = (Compare-Object -ReferenceObject $files_keep -DifferenceObject $files_cache | Where-Object { $_.SideIndicator -eq "=>" }).InputObject
|
||||
Write-Output "Match parsing and aggregation complete."
|
||||
|
||||
foreach ($file in $difference) {
|
||||
write-output "removing $scriptroot/../data/telemetry_cache/$file"
|
||||
Remove-Item -Path "$scriptroot/../data/telemetry_cache/$file"
|
||||
}
|
||||
write-output "Operation complete"
|
||||
remove-lock
|
||||
Stop-Transcript
|
||||
} # End Main Try Block
|
||||
finally {
|
||||
# --- Cleanup ---
|
||||
Write-Output "Script finished at $(Get-Date)."
|
||||
Remove-Lock # Ensure lock is always removed
|
||||
Stop-Transcript
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue