if ($PSScriptRoot.length -eq 0) { $scriptroot = Get-Location } else { $scriptroot = $PSScriptRoot } $fileContent = Get-Content -Path "$scriptroot/../config/config.php" -Raw # Use regex to match the apiKey value if ($fileContent -match "\`$apiKey\s*=\s*\'([^\']+)\'") { $apiKey = $matches[1] } else { Write-Output "API Key not found" } $headers = @{ 'accept' = 'application/vnd.api+json' 'Authorization' = "$apiKey" } $fileContent = Get-Content -Path "$scriptroot/../discord/config.php" -Raw # Use regex to match the apiKey value if ($fileContent -match "\`$webhookurl\s*=\s*\'([^\']+)\'") { $webhookurl = $matches[1] } else { Write-Output "No web url found" } function send-discord { param ( $content ) $payload = [PSCustomObject]@{ content = $content } Invoke-RestMethod -Uri $webhookurl -Method Post -Body ($payload | ConvertTo-Json) -ContentType 'Application/Json' } $map_map = @{ "Baltic_Main" = "Erangel" "Chimera_Main" = "Paramo" "Desert_Main" = "Miramar" "DihorOtok_Main" = "Vikendi" "Erangel_Main" = "Erangel" "Heaven_Main" = "Haven" "Kiki_Main" = "Deston" "Range_Main" = "Camp Jackal" "Savage_Main" = "Sanhok" "Summerland_Main" = "Karakin" "Tiger_Main" = "Taego" } $player_matches = get-content "$scriptroot/../data/player_matches.json" | convertfrom-json -Depth 100 $new_win_matches = $player_matches.new_win_matches $win_stats = @() foreach ($winid in $new_win_matches) { if ($null -eq $winid) { continue } $winmatches = $player_matches.player_matches | Where-Object { $_.id -eq $winid } $telemetry = (invoke-webrequest @($winmatches.telemetry_url)[0]).content | convertfrom-json $players = $winmatches.stats.name $match_stats = Invoke-RestMethod -Uri "https://api.pubg.com/shards/steam/matches/$winid" -Method GET -Headers $headers $all_winners_of_match = ($match_stats.included.attributes.stats | where-object { $_.winplace -eq 1 }) send-discord -content ":chicken: :chicken: **CHICKEN CHICKEN WINNER DINNER!!** :chicken: :chicken:" send-discord -content "Gefeliciteerd $($players -join ' ')" send-discord -content "match mode $($winmatches[0].gameMode)" send-discord -content "match type $($winmatches[0].matchType)" send-discord -content "map $($map_map[$winmatches[0].mapName])" foreach ($player in $all_winners_of_match.name) { write-output "creating tble for player $player" $win_stats += [PSCustomObject]@{ playername = $player dmg_h = [math]::Round((($telemetry | where-object { $_._T -eq 'LOGPLAYERTAKEDAMAGE' } | where-object { $_.attacker.name -eq $player } | where-object { $_.victim.accountId -notlike "ai.*" } ).damage | Measure-Object -Sum).Sum, 2) dmg = ($all_winners_of_match | Where-Object { $_.name -eq $player }).damageDealt k_h = (($telemetry | where-object { $_._T -eq 'LOGPLAYERKILLV2' } | where-object { $_.killer.name -eq $player } | where-object { $_.victim.accountId -notlike "ai.*" } )).count k_a = ($all_winners_of_match | Where-Object { $_.name -eq $player }).kills k_t = ($all_winners_of_match | Where-Object { $_.name -eq $player }).teamKills t_serv = ($all_winners_of_match | Where-Object { $_.name -eq $player }).timeSurvived } $win_stats } $content_winstats $content_winstats = '```' + ($win_stats | Format-Table | out-string) + '```' send-discord -content $content_winstats $legenda = ' ``` dmg_h = Schade aangericht aan echte spelers dmg = Totale schade (aan zowel echte spelers als AI) k_h = Aantal echte spelers die je hebt geelimineerd K_a = Totale aantal eliminaties (inclusief AI) t_serv = Overleefde tijd (in seconden) k_t = Team eliminaties ``` ' send-discord -content $legenda } foreach ($item in $player_matches) { if ($item.PSObject.Properties.Name -contains "new_win_matches") { $item.new_win_matches = $null } } # Convert back to JSON (optional) $newJson = $player_matches | ConvertTo-Json -Depth 100 # Display the updated JSON $newJson | out-file "$scriptroot/../data/player_matches.json"