Merge pull request #216 from OpzekerIT/dev

fix custom met bots
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Lanta 2025-04-15 16:09:00 +02:00 committed by GitHub
commit ecc35161ca
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@ -105,13 +105,115 @@ foreach ($lossid in $new_loss_matches) {
$lossmatch = $player_matches.player_matches | Where-Object { $_.id -eq $lossid }
if ($null -eq $lossmatch) { continue }
if ($lossmatch[0].gameMode -eq 'tdm') { continue }
$losers = $lossmatch[0].stats.name
# Fetch detailed match stats and telemetry for the loss
$loss_match_stats = $null
$loss_telemetry = $null
try {
$loss_match_stats = Invoke-RestMethod -Uri "https://api.pubg.com/shards/steam/matches/$lossid" -Method GET -Headers $headers
$loss_telemetry = (invoke-webrequest @($lossmatch.telemetry_url)[0]).content | convertfrom-json | where-object { ($_._T -eq 'LOGPLAYERTAKEDAMAGE') -or ($_._T -eq 'LOGPLAYERKILLV2') }
} catch {
$errorMessage = $_.Exception.Message
Write-Warning ("Failed to fetch API/telemetry data for loss match {0}: {1}" -f $lossid, $errorMessage)
}
$loss_stats_table = @()
$loss_victims = @() # For team damage
# Iterate through players found in the locally stored match data for this loss
foreach ($player_stat in $lossmatch[0].stats) {
$player_name = $player_stat.name
# Find the corresponding detailed stats from the API response
$detailed_player_stats = $null
if ($null -ne $loss_match_stats) {
$detailed_player_stats = $loss_match_stats.included | Where-Object {$_.type -eq 'participant'} | ForEach-Object {$_.attributes.stats} | Where-Object { $_.name -eq $player_name }
}
if ($null -eq $detailed_player_stats) {
Write-Warning "Could not find detailed stats for player $player_name in loss match $lossid. Using basic stats."
# Fallback to basic stats if detailed stats are missing
$loss_stats_table += [PSCustomObject]@{
Name = $player_name
'Human dmg' = "N/A"
'Human Kills' = "N/A"
'Dmg' = "$([math]::Round($player_stat.damageDealt))" # Use basic stat
'Kills' = "$($player_stat.kills)" # Use basic stat
'alive' = "$([math]::Round(($player_stat.timeSurvived / 60)))" # Use basic stat
}
continue # Skip telemetry processing if detailed stats failed
}
# Calculate stats (similar to win stats calculation)
$human_dmg = "N/A"
$human_kills = "N/A"
if ($null -ne $loss_telemetry) {
try {
$human_dmg = [math]::Round(($loss_telemetry | Where-Object { $_._T -eq 'LOGPLAYERTAKEDAMAGE' -and $_.attacker.name -eq $player_name -and $_.victim.accountId -notlike "ai.*" -and $_.victim.teamId -ne $_.attacker.teamId } | Measure-Object -Property damage -Sum).Sum)
$human_kills = ($loss_telemetry | Where-Object { $_._T -eq 'LOGPLAYERKILLV2' -and $_.killer.name -eq $player_name -and $_.victim.accountId -notlike "ai.*" }).count
} catch {
$errorMessage = $_.Exception.Message
Write-Warning ("Error processing telemetry stats for {0} in loss {1}: {2}" -f $player_name, $lossid, $errorMessage)
}
}
$loss_stats_table += [PSCustomObject]@{
Name = $player_name
'Human dmg' = "$human_dmg"
'Human Kills' = "$human_kills"
'Dmg' = "$([math]::Round($detailed_player_stats.damageDealt))"
'Kills' = "$($detailed_player_stats.kills)"
'alive' = "$([math]::Round(($detailed_player_stats.timeSurvived / 60)))"
}
# Calculate team damage
if ($null -ne $loss_telemetry) {
try {
$teamdmg = $loss_telemetry | Where-Object {
$_._T -eq 'LOGPLAYERTAKEDAMAGE' -and
$_.victim.teamId -eq $_.attacker.teamId -and
$_.victim.accountId -notlike "ai.*" -and
$_.victim.name -ne $_.attacker.name -and
$_.attacker.name -eq $player_name
}
if ($teamdmg.count -ge 1) {
foreach ($victim_name in ($teamdmg.victim.name | Select-Object -Unique)) {
$loss_victims += [PSCustomObject]@{
attacker = $player_name
victim = $victim_name
Damage = "$([math]::Round((($teamdmg | Where-Object { $_.victim.name -eq $victim_name }).damage | Measure-Object -Sum).Sum))"
}
}
}
} catch {
$errorMessage = $_.Exception.Message
Write-Warning ("Error processing team damage for {0} in loss {1}: {2}" -f $player_name, $lossid, $errorMessage)
}
}
}
# Format the stats table
$content_lossstats = ""
if ($loss_stats_table.Count -gt 0) {
$content_lossstats = '```' + ($loss_stats_table | Format-Table -AutoSize | Out-String) + '```'
}
# Format team damage table
$content_loss_victims = ""
if ($loss_victims.Count -gt 0) {
$content_loss_victims = ":skull::skull: Team Damage :skull::skull:`n" + '```' + ($loss_victims | Format-Table -AutoSize | Out-String) + '```'
}
# Original message construction variables
$losers = $lossmatch[0].stats.name -join ', ' # Join names for display
$map = $map_map[$lossmatch[0].mapName]
$place = $lossmatch[0].stats.winPlace
$place = ($lossmatch[0].stats | Select-Object -First 1).winPlace # Get placement from the first player stat
$first_player_name = ($lossmatch[0].stats | Select-Object -First 1).name
$replay_url = $lossmatch[0].telemetry_url -replace 'https://telemetry-cdn.pubg.com/bluehole-pubg', 'https://chickendinner.gg'
$replay_url = $replay_url -replace '-telemetry.json', ''
$replay_url = $replay_url + "?follow=$losers"
$msg = ":skull: **Verloren pot** :skull:`nTeam: $losers`nMap: $map`nPlaats: $place`n[2D replay]($replay_url)`nMeer details: https://dtch.online/matchinfo.php?matchid=$($lossmatch[0].id)"
$replay_url = $replay_url + "?follow=$first_player_name" # Follow the first player
# Modified message construction
$msg = ":skull: **Verloren pot** :skull:`nTeam: $losers`nMap: $map`nPlaats: $place`n$content_lossstats`n$content_loss_victims`n[2D replay]($replay_url)`nMeer details: https://dtch.online/matchinfo.php?matchid=$($lossmatch[0].id)"
send-discord-losers -content $msg
}