Update data with cron to prevent api rate limiting
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parent
d1ea67e18c
commit
5b15fddfe9
8 changed files with 1006 additions and 122 deletions
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@ -4,8 +4,6 @@ ini_set('display_startup_errors', 1);
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error_reporting(E_ALL);
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?>
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<?php //include './includes/ratelimiter.php'; ?>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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@ -23,71 +21,44 @@ error_reporting(E_ALL);
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<section>
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<h2>User Stats</h2>
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<?php
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include './config/config.php';
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include './config/config.php';
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$players_data = json_decode(file_get_contents('./data/player_lifetime_data.json'), true);
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$headers = array(
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'Authorization: Bearer ' . $apiKey,
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'Accept: application/vnd.api+json'
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);
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$selected_mode = isset($_POST['game_mode']) ? $_POST['game_mode'] : 'squad';
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$selected_mode = isset($_POST['game_mode']) ? $_POST['game_mode'] : 'squad';
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// Form to select game mode
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echo "<form method='post' action=''>
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<input type='submit' name='game_mode' value='solo'>
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<input type='submit' name='game_mode' value='duo'>
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<input type='submit' name='game_mode' value='squad'>
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</form><br>";
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// Form to select game mode
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echo "<form method='post' action=''>
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<input type='submit' name='game_mode' value='solo'>
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<input type='submit' name='game_mode' value='duo'>
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<input type='submit' name='game_mode' value='squad'>
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</form><br>";
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// Buttons for each player
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echo "<form method='post' action=''>";
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foreach ($players_data[$selected_mode] as $player_name => $player_details) {
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echo "<button type='submit' name='selected_player' value='$player_name'>$player_name</button>";
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}
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echo "</form><br>";
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// Buttons for each player
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echo "<form method='post' action=''>";
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foreach ($clanmembers as $player) {
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echo "<button type='submit' name='selected_player' value='$player'>$player</button>";
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}
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echo "</form><br>";
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$selected_player = $_POST['selected_player'] ?? array_key_first($players_data[$selected_mode]);
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$selected_player = $_POST['selected_player'] ?? $clanmembers[0];
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// Fetch the player stats based on game mode and selected player
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if (isset($players_data[$selected_mode][$selected_player])) {
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$account_id = array_key_first($players_data[$selected_mode][$selected_player]);
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$stats = $players_data[$selected_mode][$selected_player][$account_id];
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// Retrieve user IDs
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$players_url = "https://api.pubg.com/shards/steam/players?filter[playerNames]=$selected_player";
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$ch = curl_init();
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curl_setopt($ch, CURLOPT_URL, $players_url);
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curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1);
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curl_setopt($ch, CURLOPT_HTTPHEADER, $headers);
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$players_response = curl_exec($ch);
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curl_close($ch);
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$players_data = json_decode($players_response, true);
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if (isset($players_data['data'])) {
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$player = $players_data['data'][0];
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$player_id = $player['id'];
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$player_name = $player['attributes']['name'];
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// Retrieve lifetime stats
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$lifetime_url = "https://api.pubg.com/shards/steam/players/$player_id/seasons/lifetime?filter[gamepad]=false";
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$ch = curl_init();
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curl_setopt($ch, CURLOPT_URL, $lifetime_url);
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curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1);
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curl_setopt($ch, CURLOPT_HTTPHEADER, $headers);
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$lifetime_response = curl_exec($ch);
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curl_close($ch);
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$lifetime_data = json_decode($lifetime_response, true);
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if (isset($lifetime_data['data']['attributes']['gameModeStats'][$selected_mode])) {
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$stats = $lifetime_data['data']['attributes']['gameModeStats'][$selected_mode];
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echo "<h2>" . ucfirst($selected_mode) . " Lifetime Stats for $player_name</h2>";
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echo "<table border='1'>";
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echo "<tr><th>Stat Name</th><th>Value</th></tr>";
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foreach ($stats as $stat_name => $stat_value) {
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echo "<tr><td>$stat_name</td><td>$stat_value</td></tr>";
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}
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echo "</table><br>";
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}
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} else {
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echo "No player data available.";
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}
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?>
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echo "<h2>" . ucfirst($selected_mode) . " Lifetime Stats for $selected_player</h2>";
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echo "<table border='1'>";
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echo "<tr><th>Stat Name</th><th>Value</th></tr>";
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foreach ($stats as $stat_name => $stat_value) {
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echo "<tr><td>$stat_name</td><td>$stat_value</td></tr>";
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}
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echo "</table><br>";
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} else {
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echo "No player data available.";
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}
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?>
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</section>
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</main>
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