Merge pull request #228 from OpzekerIT/dev

disable losers
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Lanta 2025-04-18 13:09:02 +02:00 committed by GitHub
commit 2c9b875831
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@ -107,132 +107,132 @@ $new_win_matches = $player_matches[-1].new_win_matches
$new_loss_matches = $player_matches[-1].new_loss_matches $new_loss_matches = $player_matches[-1].new_loss_matches
# Post verloren matches naar #losers kanaal # Post verloren matches naar #losers kanaal
foreach ($lossid in $new_loss_matches) { # foreach ($lossid in $new_loss_matches) {
$lossmatch = $player_matches.player_matches | Where-Object { $_.id -eq $lossid } # $lossmatch = $player_matches.player_matches | Where-Object { $_.id -eq $lossid }
if ($null -eq $lossmatch) { continue } # if ($null -eq $lossmatch) { continue }
if ($lossmatch[0].gameMode -eq 'tdm') { continue } # if ($lossmatch[0].gameMode -eq 'tdm') { continue }
# Fetch detailed match stats and telemetry for the loss # # Fetch detailed match stats and telemetry for the loss
$loss_match_stats = $null # $loss_match_stats = $null
$loss_telemetry = $null # $loss_telemetry = $null
try { # try {
$loss_match_stats = Invoke-RestMethod -Uri "https://api.pubg.com/shards/steam/matches/$lossid" -Method GET -Headers $headers # $loss_match_stats = Invoke-RestMethod -Uri "https://api.pubg.com/shards/steam/matches/$lossid" -Method GET -Headers $headers
$loss_telemetry = (invoke-webrequest @($lossmatch.telemetry_url)[0]).content | convertfrom-json | where-object { ($_._T -eq 'LOGPLAYERTAKEDAMAGE') -or ($_._T -eq 'LOGPLAYERKILLV2') } # $loss_telemetry = (invoke-webrequest @($lossmatch.telemetry_url)[0]).content | convertfrom-json | where-object { ($_._T -eq 'LOGPLAYERTAKEDAMAGE') -or ($_._T -eq 'LOGPLAYERKILLV2') }
} catch { # } catch {
$errorMessage = $_.Exception.Message # $errorMessage = $_.Exception.Message
Write-Warning ("Failed to fetch API/telemetry data for loss match {0}: {1}" -f $lossid, $errorMessage) # Write-Warning ("Failed to fetch API/telemetry data for loss match {0}: {1}" -f $lossid, $errorMessage)
} # }
$loss_stats_table = @() # $loss_stats_table = @()
$loss_victims = @() # For team damage # $loss_victims = @() # For team damage
# Iterate through players found in the locally stored match data for this loss # # Iterate through players found in the locally stored match data for this loss
foreach ($player_stat in $lossmatch[0].stats) { # foreach ($player_stat in $lossmatch[0].stats) {
$player_name = $player_stat.name # $player_name = $player_stat.name
# Find the corresponding detailed stats from the API response # # Find the corresponding detailed stats from the API response
$detailed_player_stats = $null # $detailed_player_stats = $null
if ($null -ne $loss_match_stats) { # if ($null -ne $loss_match_stats) {
$detailed_player_stats = $loss_match_stats.included | Where-Object {$_.type -eq 'participant'} | ForEach-Object {$_.attributes.stats} | Where-Object { $_.name -eq $player_name } # $detailed_player_stats = $loss_match_stats.included | Where-Object {$_.type -eq 'participant'} | ForEach-Object {$_.attributes.stats} | Where-Object { $_.name -eq $player_name }
} # }
if ($null -eq $detailed_player_stats) { # if ($null -eq $detailed_player_stats) {
Write-Warning "Could not find detailed stats for player $player_name in loss match $lossid. Using basic stats." # Write-Warning "Could not find detailed stats for player $player_name in loss match $lossid. Using basic stats."
# Fallback to basic stats if detailed stats are missing # # Fallback to basic stats if detailed stats are missing
$loss_stats_table += [PSCustomObject]@{ # $loss_stats_table += [PSCustomObject]@{
Name = $player_name # Name = $player_name
'Human dmg' = "N/A" # 'Human dmg' = "N/A"
'Human Kills' = "N/A" # 'Human Kills' = "N/A"
'Dmg' = "$([math]::Round($player_stat.damageDealt))" # Use basic stat # 'Dmg' = "$([math]::Round($player_stat.damageDealt))" # Use basic stat
'Kills' = "$($player_stat.kills)" # Use basic stat # 'Kills' = "$($player_stat.kills)" # Use basic stat
'alive' = "$([math]::Round(($player_stat.timeSurvived / 60)))" # Use basic stat # 'alive' = "$([math]::Round(($player_stat.timeSurvived / 60)))" # Use basic stat
} # }
continue # Skip telemetry processing if detailed stats failed # continue # Skip telemetry processing if detailed stats failed
} # }
# Calculate stats (similar to win stats calculation) # # Calculate stats (similar to win stats calculation)
$human_dmg = "N/A" # $human_dmg = "N/A"
$human_kills = "N/A" # $human_kills = "N/A"
if ($null -ne $loss_telemetry) { # if ($null -ne $loss_telemetry) {
try { # try {
$human_dmg = [math]::Round(($loss_telemetry | Where-Object { $_._T -eq 'LOGPLAYERTAKEDAMAGE' -and $_.attacker.name -eq $player_name -and $_.victim.accountId -notlike "ai.*" -and $_.victim.teamId -ne $_.attacker.teamId } | Measure-Object -Property damage -Sum).Sum) # $human_dmg = [math]::Round(($loss_telemetry | Where-Object { $_._T -eq 'LOGPLAYERTAKEDAMAGE' -and $_.attacker.name -eq $player_name -and $_.victim.accountId -notlike "ai.*" -and $_.victim.teamId -ne $_.attacker.teamId } | Measure-Object -Property damage -Sum).Sum)
$human_kills = ($loss_telemetry | Where-Object { $_._T -eq 'LOGPLAYERKILLV2' -and $_.killer.name -eq $player_name -and $_.victim.accountId -notlike "ai.*" }).count # $human_kills = ($loss_telemetry | Where-Object { $_._T -eq 'LOGPLAYERKILLV2' -and $_.killer.name -eq $player_name -and $_.victim.accountId -notlike "ai.*" }).count
} catch { # } catch {
$errorMessage = $_.Exception.Message # $errorMessage = $_.Exception.Message
Write-Warning ("Error processing telemetry stats for {0} in loss {1}: {2}" -f $player_name, $lossid, $errorMessage) # Write-Warning ("Error processing telemetry stats for {0} in loss {1}: {2}" -f $player_name, $lossid, $errorMessage)
} # }
} # }
$loss_stats_table += [PSCustomObject]@{ # $loss_stats_table += [PSCustomObject]@{
Name = $player_name # Name = $player_name
'Human dmg' = "$human_dmg" # 'Human dmg' = "$human_dmg"
'Human Kills' = "$human_kills" # 'Human Kills' = "$human_kills"
'Dmg' = "$([math]::Round($detailed_player_stats.damageDealt))" # 'Dmg' = "$([math]::Round($detailed_player_stats.damageDealt))"
'Kills' = "$($detailed_player_stats.kills)" # 'Kills' = "$($detailed_player_stats.kills)"
'alive' = "$([math]::Round(($detailed_player_stats.timeSurvived / 60)))" # 'alive' = "$([math]::Round(($detailed_player_stats.timeSurvived / 60)))"
} # }
# Calculate team damage # # Calculate team damage
if ($null -ne $loss_telemetry) { # if ($null -ne $loss_telemetry) {
try { # try {
$teamdmg = $loss_telemetry | Where-Object { # $teamdmg = $loss_telemetry | Where-Object {
$_._T -eq 'LOGPLAYERTAKEDAMAGE' -and # $_._T -eq 'LOGPLAYERTAKEDAMAGE' -and
$_.victim.teamId -eq $_.attacker.teamId -and # $_.victim.teamId -eq $_.attacker.teamId -and
$_.victim.accountId -notlike "ai.*" -and # $_.victim.accountId -notlike "ai.*" -and
$_.victim.name -ne $_.attacker.name -and # $_.victim.name -ne $_.attacker.name -and
$_.attacker.name -eq $player_name # $_.attacker.name -eq $player_name
} # }
if ($teamdmg.count -ge 1) { # if ($teamdmg.count -ge 1) {
foreach ($victim_name in ($teamdmg.victim.name | Select-Object -Unique)) { # foreach ($victim_name in ($teamdmg.victim.name | Select-Object -Unique)) {
$loss_victims += [PSCustomObject]@{ # $loss_victims += [PSCustomObject]@{
attacker = $player_name # attacker = $player_name
victim = $victim_name # victim = $victim_name
Damage = "$([math]::Round((($teamdmg | Where-Object { $_.victim.name -eq $victim_name }).damage | Measure-Object -Sum).Sum))" # Damage = "$([math]::Round((($teamdmg | Where-Object { $_.victim.name -eq $victim_name }).damage | Measure-Object -Sum).Sum))"
} # }
} # }
} # }
} catch { # } catch {
$errorMessage = $_.Exception.Message # $errorMessage = $_.Exception.Message
Write-Warning ("Error processing team damage for {0} in loss {1}: {2}" -f $player_name, $lossid, $errorMessage) # Write-Warning ("Error processing team damage for {0} in loss {1}: {2}" -f $player_name, $lossid, $errorMessage)
} # }
} # }
} # }
# Format the stats table # # Format the stats table
$content_lossstats = "" # $content_lossstats = ""
if ($loss_stats_table.Count -gt 0) { # if ($loss_stats_table.Count -gt 0) {
$content_lossstats = '```' + ($loss_stats_table | Format-Table -AutoSize | Out-String) + '```' # $content_lossstats = '```' + ($loss_stats_table | Format-Table -AutoSize | Out-String) + '```'
} # }
# Format team damage table # # Format team damage table
$content_loss_victims = "" # $content_loss_victims = ""
if ($loss_victims.Count -gt 0) { # if ($loss_victims.Count -gt 0) {
$content_loss_victims = ":skull::skull: Team Damage :skull::skull:`n" + '```' + ($loss_victims | Format-Table -AutoSize | Out-String) + '```' # $content_loss_victims = ":skull::skull: Team Damage :skull::skull:`n" + '```' + ($loss_victims | Format-Table -AutoSize | Out-String) + '```'
} # }
# Original message construction variables # # Original message construction variables
$losers = $lossmatch[0].stats.name -join ', ' # Join names for display # $losers = $lossmatch[0].stats.name -join ', ' # Join names for display
$map = $map_map[$lossmatch[0].mapName] # $map = $map_map[$lossmatch[0].mapName]
$place = ($lossmatch[0].stats | Select-Object -First 1).winPlace # Get placement from the first player stat # $place = ($lossmatch[0].stats | Select-Object -First 1).winPlace # Get placement from the first player stat
$first_player_name = ($lossmatch[0].stats | Select-Object -First 1).name # $first_player_name = ($lossmatch[0].stats | Select-Object -First 1).name
$replay_url = $lossmatch[0].telemetry_url -replace 'https://telemetry-cdn.pubg.com/bluehole-pubg', 'https://chickendinner.gg' # $replay_url = $lossmatch[0].telemetry_url -replace 'https://telemetry-cdn.pubg.com/bluehole-pubg', 'https://chickendinner.gg'
$replay_url = $replay_url -replace '-telemetry.json', '' # $replay_url = $replay_url -replace '-telemetry.json', ''
$replay_url = $replay_url + "?follow=$first_player_name" # Follow the first player # $replay_url = $replay_url + "?follow=$first_player_name" # Follow the first player
$match_settings = @" # $match_settings = @"
`````` # ``````
match mode $($lossmatch[0].gameMode) # match mode $($lossmatch[0].gameMode)
match type $($lossmatch[0].matchType) # match type $($lossmatch[0].matchType)
map $($map_map[$lossmatch[0].mapName]) # map $($map_map[$lossmatch[0].mapName])
id $($lossmatch[0].id) # id $($lossmatch[0].id)
`````` # ``````
"@ # "@
send-discord-losers -content "We hebben een LOSERT! Geen Kip voor jou! :skull::skull:" # send-discord-losers -content "We hebben een LOSERT! Geen Kip voor jou! :skull::skull:"
send-discord-losers -content ":partying_face::partying_face::partying_face: Helaas, $($losers) :partying_face::partying_face::partying_face:" # send-discord-losers -content ":partying_face::partying_face::partying_face: Helaas, $($losers) :partying_face::partying_face::partying_face:"
send-discord-losers -content $match_settings # send-discord-losers -content $match_settings
send-discord-losers -content $content_lossstats # send-discord-losers -content $content_lossstats
send-discord-losers -content $content_loss_victims # send-discord-losers -content $content_loss_victims
send-discord-losers -content "[2D replay](<$replay_url>)" # send-discord-losers -content "[2D replay](<$replay_url>)"
send-discord-losers -content "Meer match details [DTCH_STATS](<https://dtch.online/matchinfo.php?matchid=$($lossmatch[0].id)>)" # send-discord-losers -content "Meer match details [DTCH_STATS](<https://dtch.online/matchinfo.php?matchid=$($lossmatch[0].id)>)"
} # }
foreach ($winid in $new_win_matches) { foreach ($winid in $new_win_matches) {